Space shooter

Summary

This is a space shooter FPS game, set in space.

Specification

Space shooter project at The Game Assembly, by Grand Baltazar.

Tools

  • Done in 8 weeks half time 1 week full time.
  • Homemade engine.
  • Team: 3 Level designers, 3 Programmers, 4 Game artists, 2 Technical artists
  • Level designers: Therese Sander,Emil Axelsson, Sebastian Routh
  • Programmers: Jonas Wingren, Gustaf Samuelsson, Sebastian Granstrand
  • Game artists: Mattias Göransson, Theodor Urhed, Ed Svensson, Per Häggmark
  • Technical artists: Victor Malm, Tobias Lindgren

My responsibility

  • LUA: scripting pickups, recorders, spawning enemies and more.
  • Level: Level 1 and 3 layout and enemy spawns.
  • Story: Writing and implementing