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SEBASTIAN ROUTH

Game Designer, Level Designer, Writer

Author: Operator

A few thoughts on difficulty – Part 1

I’ve had this thought rattling around my head for many years now, regarding what people consider difficult and why. Obviously I am not the first, and won’t, by a long shot, be the last, to discuss this, but I think sharing my thoughts on the matter may prove constructive, and hopefully might set off some… Continue reading A few thoughts on difficulty – Part 1

Published 28th October 2021
Categorised as Game Design

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    Who I am and what I do

    First and foremost, welcome to my page, hope you’re liking what you’re seeing.

    My name is Sebastian Routh, I’m a Game designer and Writer, with 20~ months experience working in the games industry.

    I am at my best when working on highly creative and open ended projects, and in particular in regards to mechanics, gameplay loops, narrative arc and visual storytelling.

    Thank you for reading!

    Recent Posts

    • A few thoughts on difficulty – Part 1

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