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Summary
This is Collosum an FPS game, set in the future.
Specification
Free game project at The Game Assembly, by Grand Baltazar.
Tools
- Done in 8 weeks half time 1 week full time.
- Homemade engine.
- Team: 3 Level designers, 3 Programmers, 4 Game artists, 2 Technical artists
- Level designers: Therese Sander,Emil Axelsson, Sebastian Routh
- Programmers: Jonas Wingren, Gustaf Samuelsson, Sebastian Granstrand
- Game artists: Mattias Göransson, Theodor Urhed, Ed Svensson, Per Häggmark
- Technical artists: Victor Malm, Tobias Lindgren
My responsibility
- LUA: scripting pickups, recorders, spawning enemies and more.
- Prison level design, assembly and polish